I designed this simple game loosely based on The Odyssey, Homer's Greek epic. It uses a vector field you can manipulate. You navigate around monsters and obstacles in search of Ithaca, and different end scenarios present different graphics. I explored using unconventional "heads up display" mechanisms and a circular "porthole" view. To accompany the game I designed character cards showcasing the visual design of the game.
Made with
Processing and Geomerative (
Ricard Marxer).